Sonic the Hedgehog is no stranger to change. The franchise has crossed paths with multiple genres across the decades, from its humble beginnings as a 2D platformer to the latest "open-zone" 3D title Sonic Frontiers, and everything in between.
But what would happen if you took the concept of classic 2D Sonic and mixed it with the core aesthetics of Donkey Kong Country? Well, as spotted by our good pals over on Time Extension, you'd get Super Sonic System, a brand new fan-made game from @OMinecraftera, who has successfully completed building a stage called 'Green Passageway'.
The game looks excellent, blending the iconic "gotta go fast" gameplay of classic Sonic titles with the pre-rendered 3D graphics you'd find in Donkey Kong Country. The combination sounds odd in theory, but judging from the video provided on Twitter, it's actually a match made in heaven. We also love how Sonic himself looks here; it's such a drastic departure from his usual slick visuals, and we think it works like a charm.
It's likely going to be a little while until the full game is completed, but we've definitely got our fingers crossed for a demo or playable version in the near future. It just goes to show what's possible when passionate fans take matters into their own hands.
What do you make of this Sonic / Donkey Kong crossover? Let us know with a comment below.
[source twitter.com, via timeextension.com]
Comments (32)
Just looks like a Sonic level.
Inb4 all those "looks more interesting than anything Sonic Team has come up with in the past decade" comments.
That being said...
Yeah, I think this looks more interesting than anything Sonic Team has come up in the past decade.
I'm not seeing the Donkey Kong inspiration - it looks like a Sonic game. Still, looks good for what it is.
To mush hedgehog, not enough Kongs.
Bored after 10 seconds personally, but good luck to the dev and target audience.
95% Sonic 5% DKC. Was hoping for something 50/50
Didn't Sega tried something like this back in the 90s already though with the game called Sonic Blast? It's a 2D side-scrolling Sonic game but with 3D render sprites and backgrounds like Vectorman which heavily take inspirations from Donkey Kong Country.
I really don't see the DKC component here. And from the looks of it, this game is in a very early stage, with Sonic not getting it by enemies.
While I love fan creations, I really prefer people making something of their own, instead of another fan project.
That sure was a lot of just holding Right.
Certainly has a different look to it. But from what I could see it was pretty shallow, collision detection looked terrible, challenge seemed none existent and the animation looked very basic if not broken in places. The DKC link of it being pre-rendered, is a bit tenuous imo. But I'll let that go.
As a fan made demo, it's pretty good I suppose. I'll give them that. Is it worthy of a mention on NL? Hmmm debatable I think. I guess you roped in the DKC link to justify it
I like the music most.
What is the DK inspiration here? That there are palm trees? That's like saying Dark Souls is a Zelda inspired game, because there are swords.
@The_BAAD_Man
I think it's the OG DKC Visual Asthetic combined with Sonic. Personally I dig, it was very soothing to watch. Reminds me of Toe Jam and Earl 2 as well.
It looks like a 32X or early Saturn game. Neat
@Serpenterror I love all the late-life stuff on the Master System - stuff like this and Street Fighter 2 - barely playable, but incredible feats of engineering.
My faith in Dankey Kang has been rewarded.
This is really good work!
It's a long way from being ready though. I'm sire SEGA and Nintendo's development teams would have some solid but shaky gameplay to show if they ever shared this early on... but they don't do it! My advice would be to not show anything until you have it at the best it will ever be!
There must be a sonic fan game for everything haha
It's weird to me how every bs fan-made rom hack gets rave reviews from NL.
....but then they gave Sonic Frontiers a 4/10.
Have a feeling that if Sega actually made a new Sonic game for the 32X or Saturn, it likely would have looked something like this revisiting the pre-rendered style of games like Sonic 3D Blast or the cancelled Sonic X-treme.
Although this looks cool, I think it's because it's bold. I do think though, if this released officially, fans would be flabbergasted (again).
Gives me very big Sonic 4 Part 1 and 2 vibes. I wanted to like those games so bad but movement felt so off. This looks better than those but it gives me the same feeling.
I liked the derpy sonic thumbnail you had up the first time 😂
edit - NVM I was confused momentarily by the double post
https://www.timeextension.com/news/2023/02/sonic-the-hedgehog-meets-donkey-kong-country-in-this-stylish-new-fangame
derp sonic, intact! ☺️
To my eye, it looks horrendous.
50% Sonic
50% Windows 95
Very good choice of Jungle music. Very fitting with the late 90's videogame feeling.
Makes sense since I always felt like the DKC series was Nintendo’s answer to Sonic.
@bonjong23 Donkey Kong Country was Nintendo's answer to all of Sega's worthless add-ons like the Sega CD and Sega 32X, not Sonic. It was to showcase that a 16-Bit console like the Super NES could still produce great looking games that rival even that of the more powerful systems at the time like the Sega Saturn, Sony PlayStation, and the 3DO. Nintendo's answer to Sonic was Uniracers but that flopped big time (it didn't sell well as Nintendo was force to take it off the shelves) despite being a very great game than Sonic and Nintendo received a lawsuit from Pixar because of that so they a never revive that IP ever again. To this day, Uniracers is exclusive only to Super NES, it never got re-released on Virtual Console, the eShop, or NSO.
Kinda gives me Rocko's Modern Life vibes. I dig it, with a bit more refinement, it would be a solid foundation for a full game.
@EarthboundBenjy I'd have to really squint my eyes and back up 100 yards or so before declaring this to look nicer than anything Sonic Team has done in recent years.
It's certainly unique, but in practice, I'd say it's pretty bad, talk about having no reaction time.
Looks just like a bad, bland Sonic game. If they wanted to mix it with DKC they need more than just jungle trees. I was expecting DKC style level design but with Sonic at the helm.
Like most others have said here, I don't see any DKC inspiration, just Sonic.
"It looks fantastic!"
Sure.
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